Fascination Sobre The First Berserker: Khazan
Fascination Sobre The First Berserker: Khazan
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Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.
A gameplay parece bem a de Nioh, ao ponto de quase parecer um sucessor espiritual do game. Khazan possui acesso a 3 ESTILOS por armas: lança, espada grande e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente variados de modo a este mesmo Espécie por arma.
Embora desafiador para jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade por mecânicas por combate e habilidades tornam este game acessível para jogadores de todos os níveis.
A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e desprovido criatividade pelo roteiro.
Ao dominar as armas e habilidades versáteis do Khazan, os jogadores podem possibilitar personalizar efetivamente suas táticas para conquistar diversos MODELOS do chefes e navegar por cenários de combate variados.
Novo soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco muito Porreiro de modo a se repetir
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The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
Quem gosta do um souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto este fato do que nãeste há um Bastante mapa interconectado para explorar.
Isso faz parecer que Parcela do progresso foi jogado pelo lixo e honestamente não entendi tal decisão por “resetar” certas coisas do mapa após sair dele.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple The First Berserker: Khazan timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right